I had an idea for a battle game:
Rules:
This battle game involves an attacking team "Cultists" and a defending team "Guardians". The Cultists are given the "Relic" that they have to get to the Alter of the Guardians. If the Cultist who is holding the Relic dies, they must drop the Relic where they died. Any member of the Cultists can pick up the fallen Relic and attempt to get it to the alter. Guardians are not allowed to move the Relic if it is on the ground. The cultists can pass the Relic between them, but are not allowed to throw the Relic.
Victory Conditions:
If a Cultist manages to place the Relic on the Alter the Alter is desecrated and the game resets.
If a Guardian touches the Relic and successful completes a 20 second count without loosing contact with the relic, they destroy the Relic and the game resets.
To auto balance the teams:
If the Guardians win, the Guardian who destroys the relic becomes a Cultist next round.
If the Cultists win, the last Cultist to touch the relic becomes a Guardian next round.
Respawn:
Cultists and Guardians have Sanctuaries where they can not be attacked and where their dead teammates revive after a 30 second death count. These are set back from the play area so that only archers can attack from there.